Our Stock is constantly Changing, for further inquiries, please call 902-678-4661 or email postmaster@rdchisholm.ca

ItemNameDescriptionSuggested RetailOur Price

Dutch Blitz Card Game
Each player gets one of the four decks of 40 cards each. Each deck has a different design on the back (carriage, pump, pail, and plow) to designate players cards. Each player has three cards placed on the table in front of them (post piles) along with a pile of 10 cards (blitz pile). Players try to form sequences of cards (in ascending order, by color) in the center of the table starting from one up to ten. Quickest player to get rid of his blitz pile calls BLITZ and play stops. Cards in center of table count for 1 point each, cards left in blitz pile count for -2 points each. First player to 75 wins.
14.99
11.99

Family Fluxx
Family Fluxx is a lot like regular Fluxx, but with some of the more difficult rules taken out, and with kid themed Keepers, like the Playground, and the Ball. With neat new family-oriented Bonuses for kids, parents and grandparents, it's fun for the whole family!
10.99
8.79

Bohnanza
This great card game is about planting, trading, and selling beans - 11 kinds of beans (this English version includes all the cards from the original game and the first expansion). Players try to collect large sets of beans to sell for gold. There is limited growing space and always new beans to plant. To avoid planting unwanted beans, players trade them to other players who want them for their bean fields
27.99
21.99

Wizard
Wizard is a trick-taking card game for 3 to 6 players invented by Ken Fisher of Toronto, Ontario in 1984. Wizard cards were first printed in June 1986. A Wizard deck consists of 60 cards: a regular set of 52 playing cards, 4 Wizards and 4 Jesters. The Jesters have the lowest value, then the 2 up to ace, with Wizards highest in value.12.99
10.39

Munchkin
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .
37.99
29.99

Killer Bunnies
Killer Bunnies is a fast paced, action filled card game, in which you must try to keep as many Bunnies alive as possible, while eliminating your opponents' Bunnies.The problem: Your opponents are armed with weapons and will stop at nothing to keep you from winning the game, which can be dreadfully vengeful, horribly nasty, hilariously messy, and just plain fun!Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your Bunnies with the Magic Spatula or use the Feed the Bunny card to starve our an opponent! It's off-the-wall strategic fun where the goal is to survive and claim the Magic Carrot to win the game!
29.99
23.99

Bananagrams
Bananagrams is a FAST and FUN word game that requires NO pencil, paper or board. All you need is a table. One hand can be played in as little as 5 minutes. Great family fun as well as being educational! Bananagrams portability makes it perfect for travel. Just grab the pouch and go!

Bananagram is a word game where all letters are placed face down on the table. Everyone takes 11-21 tiles and tries to create their own individual crossword. A fast pace word game.


21.99
16.99
Board Games





Carcassonne
A clever tile-laying game. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious.
34.99
27.99

Carcassonne: Inns & Cathedrals Expansion
The expansion offers all fans of   Carcassonne   new challenges: The Cathedral triples the value of a city, and the Inn doubles the value of a road - but only when they are completed.Players may use the new large follower to double their chances of controlling a city, road, or field.Also included is all necessary material to allow a sixth player to join in the fun.Finally, there are 6 point tiles to make scoring easier when players score more than 50 points.
21.99
16.99

Carcassonne: Trades & Builders Expansion
This 2nd expansion takes Carcassonne to new dimensions of fun and excitement. Traders can earn players extra points and builders enable players to place extra tiles, allowing the cities and roads to grow faster. A pig, properly placed, can enrich the value of a farm. Also included is a small cloth bag for the tiles, making it easier to shuffle and draw them during the game. Traders & Builders is not a complete game, but must be played with Carcassonne.
21.99
16.99

The Kids of Carcassonne
Each year, the people of France celebrate a national holiday on July 14th. In Carcassonne, the people mark the day by releasing the sheep, chickens and cows from their pens. All day, the children of Carcassonne make great fun by trying to catch the animals and return them to their pens by dusk. 
This highly simplified version of the best-selling Carcassonne gives small children the chance to enjoy this great game, even with their families. Here, no points are counted. Instead, the first player to use all his figures is the winner.
34.99
27.99

Dominion

Winner 2009 Spiels Des Jahres(German Game of the Year)
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.

But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents, would be delighted.
54.99
43.99

Lost Cities
For the daring and adventurous, there are many lost cities to explore. They are in the Himalayas, the ever-shifting sands of the desert, the Brazilian rain forest, ancient volcanoes and in Neptune’s Realm. With limited resources the players must choose which expeditions to begin. Those with high confidence may want to up the stakes: increasing the rewards for success, but risking more should the expedition fail. The player who finds the right balance will find victory!
59.99
47.99

Agricola
In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Agricola is a turn-based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14).
Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you'll have more and more: first thing in a turn, a new action card is flipped over.
Problem: Each action can be taken just once per turn, so it's important to do some things with high preference.
Each player also starts with a hand of 7 job cards (of more than 160 total) and 7 item cards (of more than 140 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions.
79.99
63.99

Pandemic
Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example, the Operation Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are outbreaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose. 
45.99
35.99

Pandemic: On the Brink Expansion
Pandemic: On the Brink is an expansion to our popular cooperative game, Pandemic, wherein players take on roles to work together to fnd cures to 4 diseases. In this expansion you will find six new roles (plus 1 revised OpEx and a Bio-Terrorist), eight new special events, and several challenge kits to be added to the basic game play. Virulent Strain challenge: makes one disease become particularly deadly in unpredictable ways. Mutation Challenge: adds a fifth (purple) disease that behaves differently than the original four. Bio-Terrorist Challenge: pits one player against the others! You may also play with 5 players and play on Legendary level! Other components include: 12 purple disease cubes, 12 pawns in a smaller size, petri dishes to store your diseases and pawns, a bio-terrorist pad for that player to record his actions. 
39.99
31.99

Masters of Venice
Venice, the 1400's. You are a young merchant trying to make your name in this legendary port of vibrant commerce. Trade in spices, silks, gems, iron, and grain can bring great wealth... if you can bend the market to your will. Buy goods as they enter the city docks and sell them to the tradesmen who need them. Increase your profits by buying shares of the shops that use the goods in which you trade. Gain gold and prestige by fulfilling the orders of the Guild Hall craftsmen. But Venice is a city of fickle demands and mercurial politics. Spend your ducats wisely and look for help from powerful people such as the Guildmaster, the Harbormaster, the Tax Collector... or perhaps a Thief. Even the humble Gondolieri have powerful connections in Venice. In the end, the most important thing to remember is the simple rule of commerce... buy low and sell high! Only those with the most gold and the highest prestige can truly become... Masters of Venice!
57.49
45.99

Ticket to Ride
Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway. The object of the game is to score the highest number of total points. 
63.99
55.99

Tsuro
A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else's, but as the board fills up this becomes harder because there are fewer empty spaces left... and another player's tile may also extend your own path in a direction you'd rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number from 2 to 8.
34.99
27.99

Settlers of Catan
Players are recent immigrants to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks and grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services and specials. Trade with other players, or at local seaports to get resources you might lack. The first player to achieve 10 points from a combination of roads, settlements, and special cards wins.
49.99
39.99
Settlers of Catan 5-6 Player Expansion
Extend your The Settlers of Catan® game to include more players and more scenarios. More tiles, more resource cards, more development cards, and components (settlements, villages, roads) for two additional players. Allows for two additional players to be added to The Settlers of Catan®. 
29.99
23.99


Our Stock is constantly Changing, for further inquiries, please call 902-678-4661 or email postmaster@rdchisholm.ca